

Gone are the days when buying a game was the only money-related transaction involved in the process.


Today’s digital gaming platforms are teeming with subscription services, downloadable content (DLC) and add-ons, as well as in-app or in-game purchase options for virtual items or game-enhancing experiences. With 51.8 billion dollars in global revenue, console games came in second. This increase in revenue strategies coincided with the rise of the game genres accessible on mobile platforms, from extremely simple “hyper casual” games to highly intricate RPG, action and adventure games.Īccording to projections, mobile games will account for 50% of the worldwide gaming market in 2022, bringing in an estimated 92.2 billion US dollars annually. Over time, the ways of making money have changed, moving away from the straightforward upfront cost of $0.99 to include subscriptions and in-app purchases for cosmetics, levels, and other improvements. The majority of consumer spending on mobile devices comes from mobile games, which generate 77 percent of income on Google Play and 61 percent of revenue on iOS.
